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Species - Korthea
Eigandi Nonnib
Dagsetning Búin til 13. Jan 2005 kl 10:42 · Breytt 28. Aug 2015 kl 01:16 (6 skipti)
Athugasemdir

This race inhabits a small part of Nordon and is left there alone providing that the Nordon army gets 56 % of the children "produced" there to train and put into the army. This deal works fine because Korthea like most other people who live in Nordon love to fight. This race prefers hand to hand combat. They are very gentleperson like and will not kill an unarmed opponent except if they are unarmed as well. This is a rule within the community that is not broken "They do not kill people who don't have a fair chance".

This is their main "drawback" but they are still very good soldiers and are perfectly loyal as long as they feel that what they are doing is right.

The Korthean anatomy is worth a mention, since it is fairly unique. Kortheas stomachs, for instance have a very high tolerance level to all kinds of poison. If a Korthea swallows any harmful substance it is automatically ejected from the body without going through the normal digestive channels, thereby eliminating all threat. This gives the korthea an additional -4 bonus to their poison resistance rolls concerning swallowed poison. There are several other advantages with the korthean anatomy but those will not be detailed here.

The Korthea are by some said to come from, possibly the same place as Rouls do, the laboratories of the genetic engineering department of the Nordon army. If they did, if must be a long time ago because the oldest known records of Korthea date back 2000 years. Although this is a charming possibility (it would explain why the Korthea like to fight for Hilea) it is nearly impossible to confirm.

Mynd
Opna / Loka
Appearance
Height [cm]:160-190
Weight [Kg]:80-160
Eyes:Small and sharp, well protected by protruding facial structures. Black in colour.
Ears:Small, with very elaborate inner structure
Hair:Korthea hair strands are very thick, typically measuring a few millimetres in diameter, and as a consequence the Korthea appear to have dreadlocks. Hair colour is typically matte black. Korthea males take great pride in their hair and they often adorn it
Mouth:Small, no fangs
Nose:Small and flat, with two small nostrils. The nose looks like an integral part of the facial structure
Skin:Shades of red and brown, leathery. Their leathery skin gives them natural protection against stabbing melee weapons.
Legs:Large, muscular.
Arms / Hands:Large, muscular. Fingers have no fingernails.
Build:Very muscular. It is impossible for a Korthea to become fat, his metabolism doesn’t allow it. Females are slightly slimmer.
Life and Death
Puperty:8 years
Lifespan:typically 50-60 years.
Diet:Carnivore (Korthea do not eat vegetables!)
Population [percentage and location]:7,7 % (Dilern Regime)
Modifiers
Attribute modifiers:
StrAgiStaIntGraLckApp
+1+1+2-1-100
Advantages:
  • Korthea have great physical advantages. They’re strong, fast and agile
  • They also make great natural climbers, and can handle more pain than most other species.
  • Korthea can enter a state of deep meditation called Seera which allows them to heal an additional hp per day.
  • Korthea have excellent hearing and eyesight.
  • have a natural defense against swallowed poison, as they can vomit the entire contents of their stomachs at will.
Disadvantages:
  • They are not terribly intelligent and have great difficulty relating to others.
  • They are also technologically inept.
  • Because of generations of military slavery Korthea are not very good at giving orders.
Modifier summary:

Str: +1, Agi: +1, Sta: +2, Int: -1, Gra: -1,

Athletics receives a +10% bonus if taken.

All technological skills (such as repair, engineer etc.) receive a –5 % penalty.

When in Seera Korthea gain an additional healing hit point per day (complete bed rest gives them 4 hp, while Seera at night gives them 3 hp).

Korthea can also enter a state of light Seera which gives them an observation skill bonus +50 % bonus to all checks involving senses other than sight (their eyes are closed). This state does not replace sleep completely but the effects per our equal two hours rest.

Korthea get a +10 modifier to observation because of their good eyesight and hearing.

Korthea get a –5% penalty to leadership and convince.

Suggested classes:Korthea make great Warriors, Fighters and Bountyhunters, although their lack of intelligence makes them not as good bountyhunters as many other species.
Social
Example Names:Ser Baran, Ando
Cousin Species:Geneler, Kildoron, Asaar-Tak, Asaar-Tok, Ura-Korthea
Nánari upplýsingar
Erfðir:Korthea eru skyldir Kildoron og Geneler. Þeir geta eignast frjó afkvæmi með báðum þeirra.