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Armours

Flak wests

Flak wests are simply bullet-proof wests that protect the user’s torso, and nothing else. They are very easy to conceal (at least light and medium) and should always be worn by adventurers under their clothing.

The light flack vest is used a lot by law enforcement personnel, especially since it offers an adequate protection against all forms of attacks, and also because it can be worn beneath body armour and ROAS lowering all AC's except bludgeon and explosion by one. The flack vest offers only protection of the torso, but it's better to have the flack vest than no protection at all.

Flak west configurations

Light flak west (small)

Defence bonus: +1, Max Agi bonus: - / -, Weight: 1 kg,

Skill penalty: -5% / -, Attack penalty: 0 / 0, Speed penalty: 0 / 0, Cost: 100 cr

Medium flak west (small)

Defence bonus: +2, Max Agi bonus: +5 / -, Weight: 1.5 kg,

Skill penalty: -5% / -, Attack penalty: -1 / 0, Speed penalty: 0 / 0, Cost: 130 cr

Heavy flak west (small)

Defence bonus: +3, Max Agi bonus: +4 / +5, Weight: 2 kg,

Skill penalty: -10% / -, Attack penalty: -1 / 0, Speed penalty: -1 / 0, Cost: 160 cr

Plastic Protection Armour (PPA)

This is the most popular armour for militaries, as it is relatively inexpensive to manufacture and it offers good defence against most types of attack. It has a high tolerance level for heat and cold and is light and easy to put on. It is not very easy to move in this armour because it is made of hard plastic.

Adventures seldom wear these armours, although they do offer quite good protection. There is something of a stigma surrounding them.

The PPA cannot be used in vacuum, but can be used in non-viable atmospheres as the PPA can be fitted with an oxygen recycling unit.

PPA configurations

Standard PPA(small)

Defence bonus: +4, Max Agi bonus: +3 / +4, Weight: 6 kg,

Skill penalty: -10% / -, Attack penalty: -2 / 0, Speed penalty: -2 / 0, Cost: 300 cr

Military PPA (small)

Defence bonus: +5, Max Agi bonus: +3 / +4, Weight: 7 kg,

Skill penalty: -5% / -, Attack penalty: -1 / 0, Speed penalty: -2 / 0, Cost: 550 cr

Personal Combat Armour (PCA)

The PCA is a favourite in the Imperial Marine Corps, and it has a much better reputation than the PPA. The light PCA offers similar protection to the PPA, but it looks better.

PCA configurations

Light PCA (small)

Defence bonus: +5, Max Agi bonus: +3 / +4, Weight: 6 kg,

Skill penalty: -10% / -, Attack penalty: -2 / 0, Speed penalty: -2 / 0, Cost: 700 cr

Heavy PCA (medium)

Defence bonus: +6, Max Agi bonus: +3 / +4, Weight: 6 kg,

Skill penalty: -10% / -, Attack penalty: -2 / 0, Speed penalty: -2 / 0, Cost: 1100 cr

Space Suit

The space suit is not an armour as such, but it does offer some protection against attacks. A typical space suit has oxygen and waste recycling capabilities, enabling the user to live in a vacuum for up to 72 hours.

If the space suit is shot it has the ability to repair itself, as sealant leaks into the puncture from the suit’s fabric. It cannot repair damage in excess of 20 hit points though, and such damage causes the suit to open to space.

Space Suit configurations

Space suit (small)

Defence bonus: +3, Max Agi bonus: - / -, Weight: 8 kg,

Skill penalty: -10% / -, Attack penalty: -1 / 0, Speed penalty: -1 / 0, Cost: 500 cr

Combat Flight Suit

The CFS is a favorite in the Imperial Marine Corps, and it has a much better reputation than the PPA. The light PCA offers similar protection to the PPA, but it looks better. This suit is spaceworthy.

Combat Flight Suit configurations

Light CFS (small)

Defence bonus: +5, Max Agi bonus: +3 / +4, Weight: 6 kg,

Skill penalty: -10% / -, Attack penalty: -2 / 0, Speed penalty: -2 / 0, Cost: 700 cr

Heavy CFS (medium)

Defence bonus: +6, Max Agi bonus: +3 / +4, Weight: 6 kg,

Skill penalty: -10% / -, Attack penalty: -2 / 0, Speed penalty: -2 / 0, Cost: 1100 cr

Smart Suit

The smart suit has been hugely popular for spacefarers for a long time, especially since it can operate in vacuum, same as a space suit, but it also has excellent defensive capabilities, and a built-in environmental computer.

Smart Suit configurations

Light Smart Suit (medium)

Defence bonus: +6, Max Agi bonus: +2 / +4, Weight: 12 kg,

Skill penalty: -20% / -5%, Attack penalty: -2 / 0, Speed penalty: -4 / -2, Cost: 1200 cr

Heavy Smart Suit (medium)

Defence bonus: +7, Max Agi bonus: +1 / +4, Weight: 14 kg,

Skill penalty: -25% / -10%, Attack penalty: -3 / 0, Speed penalty: -4 / -2, Cost: 2100 cr

Misc Smart suit

AC - 8, matt og svart. Helmet gives +1 to hit and -1 to initiative modifier. Skill penalty: -10%, speed penalty: -2, attack pen: 0, (skilled values) weight: 12kg.

Pader

The pader is a serious armour, said by many to be better than the smart suit. Although that's probably not true for most cases, this armour does offer better protection against piercing attacks.

The pader was at first meant to be an armour for the Orion army, but Orion found their smart suits to be a better choice, especially since they don't cost much more, so the pader is sold to the open market.

The Pader is a suit, much like the smart suit, but its protection does not come from Fibber alloys as the smart suit, but from plastic plates inside the lining. This make the armour a little more bulky than the smart suit, but does offer a good defence against any type of attack, whereas the smart suit is inadequate against piercing and bludgeon attacks.

Pader configurations

Pader (medium)

Defence bonus: +8, Max Agi bonus: 0 / +3, Weight: 14 kg,

Skill penalty: -30% / -10%, Attack penalty: -4 / 0, Speed penalty: -5 / -2, Cost: 2000 cr

Fibersteel armour

The Fibersteel armour is a highly versatile piece of protection. It offers great protection against laser and piercing attacks, although it is vulnerable against bludgeon and explosive attacks. As the name implies it is constructed from Fibres of steel like material. This makes the armour very hard to pierce.

Fibersteel armour configurations

Fibersteel armour (heavy)

Defence bonus: +9, Max Agi bonus: 0 / +2, Weight: 18 kg,

Skill penalty: -40% / -10%, Attack penalty: -5 / 0, Speed penalty: -7 / -3, Cost: 2500 cr

Body Armour

Body armours are somewhat crude, and cannot be used in airless environments, but they perform well against any type of attack, and are often used by warriors.

Body Armour configurations

Light Body Armour (medium)

Defence bonus: +7, Max Agi bonus: 0 / +4, Weight: 13 kg,

Skill penalty: -30% / -10%, Attack penalty: -4 / 0, Speed penalty: -5 / -2, Cost: 2100 cr

Medium Body Armour (medium)

Defence bonus: +8, Max Agi bonus: 0 / +2, Weight: 14 kg,

Skill penalty: -35% / -10%, Attack penalty: -5 / 0, Speed penalty: -5 / -2, Cost: 2500 cr

Heavy Body Armour (heavy)

Defence bonus: +9, Max Agi bonus: 0 / +2, Weight: 17 kg,

Skill penalty: -55% / -15%, Attack penalty: -6 / 0, Speed penalty: -8 / -3, Cost: 3000 cr

Battle Armour

The Battle armour is the heaviest commercial armour available, and it provides the user with unequalled stopping power against any form of attack. The Medium and Heavy varieties even offer damage reduction, which is a die that is subtracted from any damage the user might incur. Thus, if the wearer is shot for 10 points of damage, the actual damage sustained is 1d2 or 1d4 hit points lower, and the armour takes the rest.

Battle Armour configurations

Light Battle Armour (heavy)

Defence bonus: +10, Max Agi bonus: 0 / +2, Weight: 18 kg,

Skill penalty: -40% / -10%, Attack penalty: -8 / 0, Speed penalty: -8 / -3, Cost: 3000 cr

Medium Battle Armour (heavy)

Defence bonus: +11, Max Agi bonus: 0 / +2, Weight: 20 kg,

Skill penalty: -50% / -10%, Attack penalty: -8 / 0, Speed penalty: -8 / -3, Cost: 3200 cr

Damage reduction: 1d2, Minimum strength: 12

Heavy Battle Armour (heavy)

Defence bonus: +12, Max Agi bonus: -1 / +1, Weight: 25 kg,

Skill penalty: -60% / -15%, Attack penalty: -9 / -1, Speed penalty: -8 / -4, Cost: 4000 cr

Damage reduction: 1d4, Minimum strength: 13

Robotic-Operated Armour System (ROAS)

This armour features one of the most advanced robotics available in the Galaxy, it is made out of a strong metallic substance and is moved by 80 strong motors which is controlled by the movements of the user and a microprocessor in a small box on the back of the ROAS, which also houses oxygen for 24 hours, injection system to provide food, smoke pack which can release 5 charges as per smoke grenade, a battery pack to provide power to the ROAS (when the battery is wasted (after 24 hours) it needs to be recharged (hook the ROAS up to a power charger) or it will go immobile and the user cannot move).

It takes roughly 15 minutes to take of and get into a ROAS and must be done with the aid of another person (a more expensive version, the AutoCrawler which costs 2000 credits more opens up when desired and allows the user to get into and out of the ROAS in a minute without help (to open it up the user must have the right security code. There is only one catch, if the AutoCrawler has taken 300 points of damage without being repaired it becomes unusable, and an individual trapped inside it cannot move, or get out!) The ROAS is self-sealable as SS and spacesuits.

The ROAS can only be used by warriors with 14 or more in strength. It enables the user to carry 160 Kg, but he gets no agility bonuses although he still receives all penalties (if his agility score is low enough)..

ROAS configurations

ROAS Mk 1 (power)

Defence bonus: +15, Max Agi bonus: 0 / 0, Weight: 18 kg,

Skill penalty: -100% / -25%, Attack penalty: -12 / +1, Speed penalty: -10 / 0, Cost: 8500 cr

Damage reduction: 1d4, Minimum strength: 14

ROAS Mk 2 (power)

Defence bonus: +17, Max Agi bonus: 0 / 0, Weight: 20 kg,

Skill penalty: -100% / -30%, Attack penalty: -14 / +1, Speed penalty: -10 / -1, Cost: 13000 cr

Damage reduction: 1d6, Minimum strength: 15

Special armours

Camouflage armour from Misc: Annað hvort hægt að vera í því án þess að hafa kveikt á því og svo með kveikt á því. Svartur, brúnn á liðamótunum.

- Ekki kveikt: AC +6

- Kveikt: AC +9

Holographic field samlitur umhverfinu: 25% stealth bonus.

Body Glove

+2 AC vs streamers

Shock resistance 2 punktar

Geislasprey

+2 AC móti geislun

2d2 klst

4 skammtar í hverjum hólki

ÆGIS Smartsuit

(very dark gray non-relective camo patched material)

Smart helmet (mean looking) w/camera attachment, headlights, visual overlay (+1hit,-1IM)

Space suit capabilities

EVA pack attachment (fully integrated)

Ægis freq emergency beacon

AC-8

SkP-10%

IM+2 (=+1 w/ helmet)

(skilled values)

12kg.

Nonnib · 29. Jan 2007